Square Enix & Crystal Dynamics put a stop to development due to licensing issues.
Tomb Raider have been a very long franchise with some good and bad games along the road and even some remakes, a multitude of ports and a reboot, either way the series is still with us and it is a beloved one.
A couple of weeks ago Realtech VR, who worked on the mobile ports of Tomb Rider 1-2-3, announced a PC remastered of the three first games of the series, offering high resolution support, new textures, real-time lighting & shadows and all those easy of life features we got used to with modern games, all of this using a Unity based new engine able to interpret the original data of the DOS version of the games.
All of this was nice and dandy but the folks at Realtech VR forgot a simple but important thing: to licensee the remakes from Square Enix. This mistake obviously made "Squenix" corporates jump of their comfy chairs and call some lawyers to put a stop to this project, with the consequent cancellation of it.
Realtech VR twitter comment on the matter was pretty pitiful and makes many (me included) think that probably Square was actually aware of the project but lost interest during development, causing also Realtech VR to stay away from third party licensing from now on.
Crystal Dynamics, the historical dev of Tomb Raider titles, also have a statement about what happened, yet it is the usual corporate fancy and vague reply to a sad games development story.
After this episode, we are refocusing on new projects involving Augmented Reality on iOS and VR on PC. We are not more committed on third party license anymore.— realtech VR (@realtech_VR) 21 marzo 2018
“While we always welcome passion and excitement for the Tomb Raider franchise, the remasters in question were initiated and advertised without seeking approval. As such, they were never officially sanctioned. Ensuring fans receive high quality gaming experiences is at the heart of our mission as a company, which requires all projects to go through proper channels. We are thrilled about the future of Tomb Raider, and cannot thank fans enough for their continued support and excitement for the brand."
What do you think? Was Square Enix really unaware of this port? Let us now with a comment!